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TRAINING PROGRAMS / TEKLA STRUCTURES (TABLE OF CONTENTS)

BASIC TEKLA 21

I - INTRODUCTION

  • Chapter 01: 1st steps with Tekla Structures

    • About Tekla Structures 20.0

    • Creating 3D Models

    • Interface overview

    • Customizing the interface

    • Using commands

    • Defining Project Information

    • Exercise Pattern01

 

II - BASICS OF TEKLA STRUCTURES

  • Chapter 02: Creating, modifying & selecting objects

    • Creating an object

    • Modifying an object

    • Deleting an object

    • Switching directmodification on or offon buttons

    • Selecting objects

    • Switching rolloverhighlight on or off

    • Selection switches

    • Selecting single objects

    • Selecting multiple objects

    • Selecting handles

    • Selecting assemblies and cast units

    • Selecting nested assemblies and components

    • Selecting a reference model

    • Selecting a reference model object

    • Selecting a reference model assembly

    • Modifying the selection

    • Keyboard shortcuts for selecting objects

 

  • Chapter 03: Copying & moving objects

    • Duplicate objects

    • Copying an object

    • Moving an object

    • Rotating objects

    • Mirroring an object

    • Keyboard shortcuts for copying and moving objects

 

  • Chapter 04: Snapping to positions

    • Snap zone

    • Snap depth

    • Snap switches

    • Snapping in orthogonal directions

    • Snapping to a line

    • Snapping to extension lines

    • Creating a temporary reference point

    • Locking a coordinate

    • Snapping to a position using coordinates

    • Defining a snap grid

    • Defining a snap grid in drawings

    • Keyboard shortcuts for snapping

 

III - BASIC MODELING

  • Chapter 05: Setting up the workspace

    • Screen layout

    • Work area

    • Work plane

    • Coordinate system

    • Grids

    • Views

    • Construction objects

    • Points

 

  • Chapter 06: Creating parts

    • About parts

    • About items

    • Creating steel parts

    • Creating concrete parts

    • Creating assemblies

    • Creating cast units

 

  • Chapter 07: Modifying parts

    • Modifying the part properties

    • Modifying the position of a part

    • Modifying the shape of a part

    • Modifying the length of a part

    • Changing the profile of a part

    • Changing the material of a part

    • Changing the shape of an item

    • Splitting parts

    • Combining parts

    • Warping concrete parts & Cambering parts

IT-K1           45 hours

continued...

  • Chapter 08: Detailing parts

    • Creating bolts

    • Welding parts

    • Fitting parts

    • Cutting parts

    • Chamfering parts

    • Adding surface treatment

 

  • Chapter 09: Showing & hiding parts, Grouping parts, Changing the color and transparency of parts

    • Setting the visibility and appearance of parts

    • Changing the representation of parts and components

    • Hiding a part

    • Hiding unselected parts

    • Showing and hiding assemblies

    • Showing and hiding components

    • Grouping parts

    • Creating an object group

    • Changing the color and transparency of parts

    • Defining color and transparency settings

 

  • Chapter 10: Viewing the model

    • Zooming

    • Rotating the model

    • Moving the model

    • Flying through the model

    • Creating a clip plane

    • Taking a screenshot

    • Keyboard shortcuts for viewing the model

 

  • Chapter 11: Numbering the model

    • What is numbering and how to plan it

    • Adjusting the numbering settings

    • Numbering parts

    • Checking the numbering

    • Viewing the numbering history

    • Repairing numbering errors

    • Renumbering the model

    • Numbering examples

 

VI - BASIC DRAWING

  • Chapter 12: Creating drawings

    • Main features in drawings

    • Screen layout

    • Drawing contents

    • Basic principles of drawings

    • Drawing types

    • Creating general arrangement drawings

    • Creating single-part, assembly, or cast unit drawings

    • Creating multidrawings

    • Master Drawing Catalog

 

  • Chapter 13: Editing drawings

    • Renaming drawings

    • Giving titles to drawings

    • Drawing views

    • Dimensions

    • Associative annotation objects

    • Independent annotation objects

    • Additional drawing objects

    • Building objects in drawings

    • Grids in drawings

    • Changing drawing objects

    • Colors in drawings

    • User coordinate system (UCS)

    • Saving drawings

    • Closing drawings

    • Keyboard shortcuts for drawings

 

  • Chapter 14: Basic drawing settings

    • Drawing properties

    • Drawing layout

    • Drawing size and drawing view scale

    • Printing drawings

 

  • Chapter 15: Activities

    • Bonus Topic - 2ND Steps with Tekla Structures

    • “On How To Create a Model & Drawing Output In a Fast Way”

    • Do Your Own Model

Certificate of Achievement will be awarded for 80% attendance rate.

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